![]() Reminder: Hyperthermia is heat resistance. This means an armor set can relieve you of 15 encumberance slots!! The encumberance slots are the greyed out heavy load icon slots in your inventory. They can be put onto ANY armor piece and the effects stack. Pockets come in regular(+1), double(+2) and triple(+3). Insulated liner adds +5 to hypo thermal resist where as cooling mesh adds an aditional +5 to hyperthemal resist. Modification: Hypothermal and Hyperthermal Protection In my tests, jumping without any mods caused my detection bar to jump to 37, with the regular connectors it went down to 35 and advanced down to 32. Muffled Connectors and advanced muffled connectors slightly decreases the zombies ability to detect you. This means the best military can only get 13 armor rating and the best steel can get 16. The benefits go like this, Reinforced Padding(+1), Plastic Padding(+2), Military Padding(+3) while heavy armor gets Scrap Plating(+2), Iron Plating(+3), and Steel Plating(+4). Any type of padding goes with light armor and any type of plating goes with heavy, but they cannot be put onto the wrong type of armor set. Top tier Military Armor has a rating of 10(13 military padding) and steel has 12(16 steel plating) with -0.57 and -1.0 stamina spent respectively.ĭisplayed on the left are the paddings/platings that correspond with their armor. The best gear may actually come down more to preference and situation rather than a raw numbers game. However, military armor is the best protection for least hindrance to stamina. Surprisingly enough steel armor is the best for protection with additional modifications (see mods section for more information). The Best Armor is actually down to preference this time around. At some future point I will try to see what the armor rating actually means, but for now it just shows which one is best. Light armors like Padded and Military Armor increases stamina costs while in use at a reported rate of -0.57 per second while heavier armors decrease it by -1.Īrmor Rating is a rough rating of how good the armor is. Quality also matters significantly less now as the only thing that changes from lowest to max quality is the durability and as that degrades it comes at no cost to protection anymore! The only thing that affects the damage you take is the helmet, chestplate, gloves, leg armor and boots. Navezgane Map (All Places of Interest).Īrmor has actually been drastically reduced in complexity from A16 to A17 which is a very welcoming change.This is an in-depth guide into what Clothing, Armor, and Armor Modifications do in Alpha 17.
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